
Lucky Raid Damage Booster II
rapExists 1.06M
Details
- Exists
- 1.06M
- Rarity
- Basic 1/13
- Category
- Consumables
- Market cap
- 241B Diamonds
- Scarcity
- #2415 rarest by supply
- Last updated
- 1 day ago
Price history
- Change · All
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- High
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- Now
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What is Lucky Raid Damage Booster II in Pet Simulator 99?
Lucky Raid Damage Booster II is a Basic consumable in Pet Simulator 99. Its RAP is 226K Diamonds, 19th of 128 consumables we track and 19th among 128 Basic ones.
- Rarity
- Basic
- Consumable
- Consumables
- RAP
- 226K Diamonds
- Rank
- #19 of 128
- Exists
- 1.06M
- Exists
- 1,064,329
How to get Lucky Raid Damage Booster II
Related:
Super Basketball HoopGarden Credit Bloom IIISpring Upgrade Token Booster
Lucky Egg Booster II
Where this comes from
Built from our Pet Simulator 99 data, checked 2026-10-06, using the sources below.
Data from the official Pet Simulator 99 API by BIG Games. Game content and images belong to the game's developer. We are not affiliated with Roblox or the developer.
How Lucky Raid Damage Booster II compares
Similar Basic consumables
All Pet Simulator 99 values →
- Exists
- 4.19M
- Golden RAP
- 86.2K
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- 51.8K

- Exists
- 1.89M
- Golden RAP
- -
- Rainbow RAP
- 31.2M

- Exists
- 70.7K
- Golden RAP
- -
- Rainbow RAP
- -
- Exists
- 122K
- Golden RAP
- -
- Rainbow RAP
- -

- Exists
- 150K
- Golden RAP
- -
- Rainbow RAP
- -
Questions about Lucky Raid Damage Booster II
How much is Lucky Raid Damage Booster II worth in Pet Simulator 99?
Lucky Raid Damage Booster II has a rap of 226K Diamonds, which ranks it #2438 of 4227 in Pet Simulator 99.
How rare is Lucky Raid Damage Booster II?
Lucky Raid Damage Booster II is a Basic consumable, tier 1 of 13, and 1,064,329 exist in the game.
Is Error Booth better than Lucky Raid Damage Booster II?
By rap, yes: Error Booth is 231K Diamonds, about 1.0 times Lucky Raid Damage Booster II's 226K Diamonds.
How do you get Lucky Raid Damage Booster II in Pet Simulator 99?
Live data from the official Pet Simulator 99 API (ps99.biggamesapi.io), synced 2026-10-06 07:21 UTC. Rising or Falling compares RAP with about 24 hours earlier.